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The Study Of Video Games & Aesthetics – The Greatest Game Season 3 Finale (Feat. Max Kelleher)

In the latest episode of The Greatest Game, host Chase Williams is joined by his original co-host, Max Kelleher, to discuss video games and aesthetics, what makes video games unique, representation capabilities of game software, and the concept of authorship and artworks. Hosted by InnoGames’ Chase Williams, The Greatest Game is an OK Beast podcast mini-series dedicated […]

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Discussing Pixel Art As A Movement – The Greatest Game (Feat. Mark Ferrari)

In the latest episode of The Greatest Game, host Chase Williams is joined by artist Mark Ferrari (Thimbleweed Park, The Secret of Monkey Island) to discuss pixel art as an art movement. The pair discuss pixel art’s likeness to poetry and its parallels to impressionism, the movement’s separation from a gaming context, whether or not pixel art […]

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The Analysis Of Video Game Economies – The Greatest Game (Feat. Jedrzej Czarnota)

In the latest episode of The Greatest Game, host Chase Williams is joined by Jedrzej Czarnota, who has a PhD in Economics, to analyze video game economies in games like World of Warcraft or EVE Online, discuss the tension between play and the desire to provide utility to other players in a video game environment, and […]

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How Cognitive Science Applies To Gaming – The Greatest Game (Feat. Mosche Wallach)

In the Season 3 premiere of The Greatest Game, Chase Williams is joined by InnoGames’ Mosche Wallach to discuss how cognitive science applies to gaming, how universities approach the academic investigation of video games as a distinct media, and the nature of aesthetics and artwork. Hosted by InnoGames’ Chase Williams, The Greatest Game is an OK Beast podcast mini-series […]

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The Transience Of Artworks – The Greatest Game Episode 6 (Feat. NASA’s Max Kelleher)

In the Season 2 finale of The Greatest Game, Chase is once again joined by NASA’s Max Kelleher to explain how experiencing artworks is similar to experiencing nature, that the experience of artworks is temporal,  and that playing video games is performative, and reference Papers Please in the process. Hosted by Sony San Diego’s Chase […]

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The Difference Between Art And Artworks – The Greatest Game Episode 5 (Feat. NASA’s Max Kelleher)

Max Kelleher returns to help Chase work through the primary insight gained from studying aesthetics in 2018. They begin by refining their definitions of “art” and provide a loose framework for identifying “artworks”, and reference Undertale in the process. Hosted by Sony San Diego’s Chase Williams & NASA’s Max Kelleher, The Greatest Game is an […]

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Introducing Narrative Play – The Greatest Game Episode 4 (Feat. Jono Pech)

In the return of The Greatest Game, Chase talks with published author Jono Pech about narrative structure and how story telling can be understood as a playful activity. The duo talk specifically about games such as Journey, Celeste, The Last of Us, and Inside. They seek to apply the criteria for good play outlined in […]

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How Play Creates Culture – The Greatest Game Episode 3

Hosted by Sony San Diego’s Chase Williams & NASA’s Max Kelleher, The Greatest Game is an OK Beast podcast mini-series dedicated to the discussion of philosophy, aesthetics, and art theory – through the lens of video games. For its final episode, The Greatest Game crew answers a few lingering questions regarding the hosts’ assertions regarding […]

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Aesthetic Experience & Meaning – The Greatest Game Episode 2

Hosted by Sony San Diego’s Chase Williams & NASA’s Max Kelleher, The Greatest Game is an OK Beast podcast mini-series dedicated to the discussion of philosophy, aesthetics, and art theory – through the lens of video games. This week, The Greatest Game crew discusses the aesthetic experience, nature of art, what constitutes play, & how […]