The Analysis Of Video Game Economies – The Greatest Game (Feat. Jedrzej Czarnota)

In the latest episode of The Greatest Game, host Chase Williams is joined by Jedrzej Czarnota, who has a PhD in Economics, to analyze video game economies in games like World of Warcraft or EVE Online, discuss the tension between play and the desire to provide utility to other players in a video game environment, and the results of ethnographic analyses of online video game spaces.

Hosted by InnoGames’ Chase Williams, The Greatest Game is an OK Beast podcast mini-series dedicated to the discussion of philosophy, aesthetics, and art theory – through the lens of video games.

Originally published on OK Beast

By Chase Williams

A Product Management professional in the field of videogames, formerly of PlayStation, currently at InnoGames. Devoted student to Aesthetic Philosophy and the definition of artworks. Seeks to bring an honest and robust critical analysis to videogames.

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