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The Difference Between Art And Artworks – The Greatest Game Episode 5 (Feat. NASA’s Max Kelleher)

Max Kelleher returns to help Chase work through the primary insight gained from studying aesthetics in 2018. They begin by refining their definitions of “art” and provide a loose framework for identifying “artworks”, and reference Undertale in the process. Hosted by Sony San Diego’s Chase Williams & NASA’s Max Kelleher, The Greatest Game is an […]

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Introducing Narrative Play – The Greatest Game Episode 4 (Feat. Jono Pech)

In the return of The Greatest Game, Chase talks with published author Jono Pech about narrative structure and how story telling can be understood as a playful activity. The duo talk specifically about games such as Journey, Celeste, The Last of Us, and Inside. They seek to apply the criteria for good play outlined in […]

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A Brief Review Of Octopath Traveler

Disclaimer: As of the publishing of this review, I’ve played Octopath Traveler for ~50 hours and have completed twenty of the thirty-two chapters it contains. The Japanese role-playing game constitutes a central building block in the evolution of videogame design: their cultural prime most influential when home gaming consoles were first finding their foothold in American homes. […]

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The Staying Power Of Handheld Gaming

Echoing through the corners of the videogame obsessed social media landscape is a familiar proclamation: “I’ll be waiting until it comes to Switch,” or the bygone equivalent, “I’m still holding out for a Vita version.” These expressions exhibit a strong preference within a community of gamers to withhold their experience with a particular title until […]

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E3 Is Our Culture

We are inside of it. It’s passing quickly but we are still here. As the great dissolve of E3 news washes over our faces, slips through our fingers, and falls into the drain, I want to inhale the moment with you and venerate the feeling of clean joy inside. This is what it feels like […]

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Dark Souls And The Lifespan Of A Masterpiece

Our comprehension of a contemporary videogame’s impact is bound by the achievement of games which came before. This collective portfolio of past work is the center of our critical understanding, and every new release is judged against the previous in order to understand its individual content. The greatest of the form emerge in contrast to […]

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Annihilation Demands To Be Experienced

My best friend and I share a hilariously terrifying feeling that spawned from the Disney documentary Oceans. Under the immense weight of miles of water above it was a shrimp whose entire life was darkness. Aimlessly eating across the ocean-floor, a bioluminescent squid identifies it as prey and approaches with a black and white strobe light […]

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How Play Creates Culture – The Greatest Game Episode 3

Hosted by Sony San Diego’s Chase Williams & NASA’s Max Kelleher, The Greatest Game is an OK Beast podcast mini-series dedicated to the discussion of philosophy, aesthetics, and art theory – through the lens of video games. For its final episode, The Greatest Game crew answers a few lingering questions regarding the hosts’ assertions regarding […]

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Aesthetic Experience & Meaning – The Greatest Game Episode 2

Hosted by Sony San Diego’s Chase Williams & NASA’s Max Kelleher, The Greatest Game is an OK Beast podcast mini-series dedicated to the discussion of philosophy, aesthetics, and art theory – through the lens of video games. This week, The Greatest Game crew discusses the aesthetic experience, nature of art, what constitutes play, & how […]